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J

joinedRoomController - Variable in class it.polimi.ingsw.am13.client.view.gui.ViewGUI
Controller of 'JoinedRoom' scene, where player can wait for the room to get full or can leave the room
joinedRoomPlayersColumn - Variable in class it.polimi.ingsw.am13.client.view.gui.ViewGUIControllerJoinedRoom
 
joinedRoomTable - Variable in class it.polimi.ingsw.am13.client.view.gui.ViewGUIControllerJoinedRoom
 
joinRoom(int, GameListenerClientRMIIF) - Method in class it.polimi.ingsw.am13.network.rmi.LobbyRMI
Adds a players to an existing room, specified by the given gameId.
joinRoom(int, GameListenerClientRMIIF) - Method in interface it.polimi.ingsw.am13.network.rmi.LobbyRMIIF
Adds a players to an existing room, specified by the given gameId.
joinRoom(int, GameListener) - Method in class it.polimi.ingsw.am13.controller.Lobby
Adds a players to an existing room, specified by the given gameId.
joinRoom(GameListener) - Method in class it.polimi.ingsw.am13.controller.Room
If the game has not started yet, it adds the given player to the room and notifies all players currently in the room of this.
joinRoom(String, Token, int) - Method in interface it.polimi.ingsw.am13.client.network.NetworkHandler
Make the player join the specified room
joinRoom(String, Token, int) - Method in class it.polimi.ingsw.am13.client.network.rmi.NetworkHandlerRMI
Make the player join the specified room
joinRoom(String, Token, int) - Method in class it.polimi.ingsw.am13.client.network.socket.NetworkHandlerSocket
Make the player join the specified room
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